added a highly requested feature (okay @RussellTheFox thought it was a good idea but that's about it) which I will be publishing shortly
"how the hell do you have ~18k gameobjects"
grass
this is more efficient at runtime than unity terrain
It's kinda amazing when you look at the Apple Watch, how much of it is unused or underutilized, purely because being seen as unreliable is terrible PR for them
If they could squeeze in three watches into the space of one just to be able to establish a quorum and have fault redundancy, they probably would
on one hand it's totally important and cool to analyze the media you consume and think about what message it's meant to promote in a general sense
on the other, sometimes video games aren't perfect ideal leftist bibles and if you want to argue about it you can either do it in a chill way, or be the poli sci version of the guy who gets REALLY angry about that lightsaber with the crossguard
I wrote a script to grab the positions of the trees from the terrain object, and create regular gameobjects with the same positions
Despite giving up billboarding, it decreased frametimes
I can't understate how garbage unity terrain is
Bakery is 50% off in the spring sale
https://assetstore.unity.com/packages/tools/level-design/bakery-gpu-lightmapper-122218
Same for Dynamic Bones https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743
27, ace/aro(?), some form of enby, autism and add, I work as a software developer, ancom
on all levels except physical, i'm drgn
plural system copiloted by Dusty and Klor, you can find him at @Klor
random gifts are OK (as long as it's not sexually explicit) and will make me very flustered
admin of fuzzy.systems, chairperson of fuzzy systems
will generally approve all follow requests as long as your account has *anything* in it
backup: @ChlorideCull