@ben how do you have so many popular rimworld mods
it's interesting because of the additional challenges you need to face:
- you can't have a fixed size, since that would give you a pitiful number of possible passwords, but if I had to pick a length it would be 8, just on the off chance it actually is "password" one day
- filtering the corpus, since passwords are supposed to be secret, it tends to bring out the worst in people - that is often general horniness, but you can imagine what a nazi would use as a password
things that are not a challenge:
- getting the passwords - found lists are plentiful, unlike freely licensed dictionaries
like, that's about the amount of downtime I expect per year in minimum from things like equipment reboots, much less a stray backhoe
“Starlink works great until the cats find out that the dish gives off a little heat on cold days"
I really want to make a game just so I can implement "cross-game" NFTs in a way that absolutely infuriates the owners while making them *have* to try it (and at the same time demonstrate how promises about compatibility is extremely hollow)
The world is littered with free healthkits, your $1k single use NFT healthkit is 1/10th as effective
You can play as your NFT ape, but you can't walk, because 2D images doesn't have legs
25, ace/aro(?), some form of enby, autism and add, I work as a software developer, ancom
on all levels except physical, i'm drgn
plural system copiloted by Dusty and Klor, you can find him at @Klor
random gifts are OK (as long as it's not sexually explicit) and will make me very flustered
admin of fuzzy.systems, chairperson of fuzzy systems
will generally approve all follow requests as long as your account has *anything* in it
backup: @ChlorideCull