currently fighting the hardest problem in computing

trying to sync audio and video

the audio data goes through like

my software -> windows (50 ms buffer) -> resampling -> audio system (??? ms buffer) -> playback

I'm gonna need to do as much in my software as possible, aren't I

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by looking at how often the audio system requests more samples and doing the resampling on my end, I now have a near spot on sync

after the first buffer segment, because of course there's an issue

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